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AI in Art and Culture

Empowering Creative Futures with AI in Art and Culture

AI (Artificial Intelligence) Education Program

8 April - 15 May 2025

FREE Admission

Registration is available for up to 4 events on a first-come, first-served basis.

Program and Registration

Module 1: Introduction to AI in Art and Culture

Day 1:

Understanding AI in Contemporary Art and Cultural Contexts

Lecture & Talk – 8 April 2025

Time: 16.00-18.00

Location: ORF-Funkhaus, 1040 Vienna


This session provides a foundational understanding of AI’s role in contemporary art and culture. The lecture will explore AI’s history and applications across artistic and curatorial practices, examining its impact on institutions, art history, and creative production. Key case studies of artists, writers, and institutions working with AI will highlight diverse approaches to AI-driven art.


Theoretical discussions will address AI as both a creative tool and an autonomous entity, raising questions about authorship, originality, and artistic agency. Participants will also explore philosophical perspectives on AI in art and its implications for exhibition-making and curatorial strategies. This session sets the stage for deeper engagement with AI’s evolving role in the arts.


Lecturer: Prof. Dr. Paul Feigelfeld (Cultural and media scholar, design researcher, and curator)

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Day 2:

AI-Powered Creative Tools for Artists and Curators

Practical Workshop – 9 April 9 2025

Time: 14.00-17.00

Location: ORF-Funkhaus, 1040 Vienna


This hands-on workshop empowers participants to leverage AI tools to realize their creative visions. After an introduction to state-of-the-art AI technologies for image, video, and hybrid media creation, attendees will explore their potential through guided experimentation. Participants are encouraged to bring their project ideas—whether concept art, visual narratives, or experimental media—and receive tailored support in translating them into AI-generated artworks.


The workshop will cover foundational techniques for training custom models (Flux), animating visuals, and combining outputs with generative sfx-tools.


*Please bring your laptop. A list of recommended tools (e.g., Runway, …) and preparation tips will be shared before the workshop.


Instructor: Chucky Schuster (Vienna-based digital artist, who works at the intersection of technology and human experience)

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*Limited to 15 participants

Module 2: AI Tools for Creative Practices

Day 1:

AI Tools for Creative Practices – XR & AI Interactive Agents

Practical Workshop17 April 2025

Time: 15.00-18.00

Location: SOHO Studios, 1160 Vienna


This hands-on workshop focuses on integrating AI and extended realities (XR), specifically emphasizing interactive agents in Unity. Participants will learn how to incorporate Large Language Models (LLMs) to create dynamic dialogues with avatars in XR environments. Through guided experimentation and collaboration, attendees will develop a small AI-driven interactive project.

Designed for artists and creatives, the workshop combines theoretical knowledge with practical application, providing an in-depth exploration of AI’s expanding role in digital art and interactive media. No prior coding experience is required—only curiosity and a willingness to explore new creative possibilities. 

*Please bring your laptop. Information on downloading and installing the necessary software will follow after registration for the workshop.


Instructor: Dagmar Schürrer  (Austrian digital artist based in Berlin)

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*Limited to 15 participants


Day 2:

Creativity in the Age of Algorithms

Lecture & Talk – 28 April 2025

Time: 15.00-17.00

Location: SOHO Studios, 1160 Vienna

As artificial intelligence reshapes the creative landscape, artists and designers are increasingly engaging with AI as a collaborator rather than just a tool. This session explores how AI-powered systems—ranging from generative adversarial networks (GANs) to deep learning models—are transforming visual arts, design, and institutional practices.

We will provide an overview of accessible AI tools that support artists in conceptualizing, generating, and refining their work, as well as examine the mechanics behind these technologies. By demystifying key concepts such as machine learning, neural networks, and algorithmic processes, this talk will empower participants to critically and creatively integrate AI into their artistic practice.

Lecturer: To be announced

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Module 3: AI and Interactive Art for Galleries and Institutions 

Day 1:

Integrating AI-driven systems into the Institutions

Practical Workshop – 29 April 2025 

Time: 15.00-18.00

Location: ORF-Funkhaus, 1040 Vienna


As AI technologies transform the cultural sector, institutions must adapt to ensure accessibility, engagement, and inclusivity for diverse audiences. This hands-on workshop will explore how AI-driven systems can enhance visitor experiences, streamline institutional workflows, and foster deeper audience connections. 


Participants will receive an overview of specific AI/VR applications for museums, galleries, and exhibition spaces, as well as strategies for collecting and analyzing insights to improve engagement. Attendees will also gain hands-on experience with various AI tools and learn methods for effective integration. This workshop is designed for museum professionals, curators, educators, and cultural managers who are seeking to enhance their institution’s digital transformation through AI.


Instructor: Herwig Dunzendorfer + Jonathan Leber (Founders of the Artecont AI VR Lab and IntelliScout)

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Day 2:

AI as a Curatorial and Exhibition Tool

Lecture & Talk – 8 May 2025

Time: 16.00-18.00

Location: ORF-Funkhaus, 1040 Vienna

This lecture explores how AI is reshaping curatorial practices and exhibition design in contemporary art institutions. It delves into the transformative impact of technology on new media art, with a particular focus on AI-driven interactive installations and machine-learning-enhanced audience engagement. 

Through a series of case studies, the session will examine how AI is integrated into exhibitions, offering innovative ways for audiences to interact with art in dynamic, adaptive environments. Additionally, the lecture will explore how AI plays a critical role in enhancing arts accessibility and promoting inclusion within museums, galleries, and cultural spaces. By bridging technology and curatorial strategies, the session will highlight AI’s potential to expand creative possibilities, enrich audience engagement, and make cultural spaces more inclusive, offering a forward-thinking perspective on the future of art and culture in the digital age.

Lecturer: Esra Ozkan (Curator of AI & Media Arts, Researcher, Lecturer)

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Module 4: AI, Curation, and the Future of Art Critique 

Day 1:

The Future of Art in the Age of Intelligence

Lecture & Talk – 23 April 2025

Time: 16.00-18.00

Location: ORF-Funkhaus, 1040 Vienna


This lecture explores how artificial intelligence redefines artistic creation, curation, and critique. Through The AI Art Magazine, we launched a global Open Call, inviting artists to share their works, which were then curated by an international jury – including Xiaomi, an AI-powered jury member specifically developed for this process.

How does AI engage with artistic decision-making? What patterns emerge in machine-curated selections? And how does this influence the broader landscape of creativity? By analyzing Xiaomi’s selections and the role of AI in curatorial practice, we will examine how intelligence-driven tools reshape artistic discourse. This session will also reflect on the evolving relationship between human creativity and machine intelligence, questioning the future of art in an age where AI is not just an observer but an active participant in the creative process.

Lecturer: Mike Brauner (Hamburg-based entrepreneur, creative technologist and the co-founder of The AI Art Magazine)

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Day 2:

Building an AI Curator: Training and Experimentation

Practical Workshop – 24 April 2025

Time: 15.00-18.00

Location: ORF-Funkhaus, 1040 Vienna


This hands-on workshop explores the creation of AI-driven curators, drawing inspiration from Xiaomi, the AI jury member of The AI Art Magazine. Participants will experiment with different frameworks, train an AI agent, and test its curatorial decisions using their image datasets.

How does an AI agent "think" when selecting artworks? What biases emerge in machine-driven curation? Through practical exercises and discussion, we will analyze the strengths and limitations of AI in artistic selection, questioning its role in shaping the future of exhibitions and creative narratives.

Participants will gain insights into the evolving intersection of technology and curatorship by directly engaging with AI tools. A laptop is required for participation.

Lecturer: Mike Brauner (Hamburg-based entrepreneur, creative technologist and the co-founder of The AI Art Magazine)

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Module 5: AI in Sound and Performance Art

Day 1:

AI in Music and Sound

Lecture & Talk – 6 May 2025

Time: 16.00-18.00

Location: ORF-Funkhaus, 1040 Vienna


This lecture will give an introduction to the current trends in the creative use of AI in music and sound art. We will explore how AI, machine learning, and other algorithmic approaches can become part of the practice of musicians and sound artists. We will look more in detail at some of the most commonly used techniques such as neural sound synthesis, generative text-to-audio models, music information retrieval, symbolic models, timbre transfer, and more. We will discuss the implications of curating a dataset for training our models, as well as the practice of designing new instruments embedded with creative AI. 

Through examples and discussions, participants will gain insights into AI-driven tools and the evolving relationship between sound, technology, and artistic expression.

Lecturer: Federico Visi (Researcher, composer and performer based in Berlin)

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Day 2:

AI in Interdisciplinary Arts

Lecture Performance & Discussion– 13 May 2025

Time: 17.00-19.30

Location: ORF-Funkhaus, 1040 Vienna


Lecture Performance “LILITH.AI“ 17.00-17.50

LILITH.AI is AΦE's AI-enhanced XR dance odyssey. It invites the audience to witness the fusion of cutting-edge technology and raw emotion as the exploration of life, death, and immortality unfolds through AI-generated choreography. Inspired by the youngest cryogenically frozen person, this performance utilizes Motion Capture, Machine Learning, and Unreal Engine to redefine immersive storytelling. The creative process will be explored, offering insights into how to effectively integrate these technologies into immersive productions. Delivered in a style of physical theatre, this session unveils the secrets of blending art and technology, captivating audiences with the future of performance art


Roundtable Discussion 18.00-19.30

The roundtable session will explore creating AI-enhanced interdisciplinary works, focusing on how AI can generate soundscapes and performance elements for multimedia projects. It will also discuss designing AI-based performances that integrate sound, visuals, and audience interaction, expanding creative possibilities across art forms.

Lecture Performance by AΦE (Dance company founded by accomplished dance artists Aoi Nakamura and Esteban Lecoq)

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Module 6: Ethics, Challenges, and the Future of AI in Art and Culture

Day 1

Ethical Considerations in AI Art and Cultural Practice

Practical Workshop – 14 May 2025

Time: 14.00-17.00

Location: ORF-Funkhaus, 1040 Vienna


This hands-on workshop explores how Large Language Models (LLMs) like ChatGPT, Claude, and Gemini, as well as text-to-image AI systems, reproduce biases and embed political ideologies. Participants will experiment with AI-generated responses to politically charged prompts, analyze biases in text-based AI outputs, and examine how these biases extend into AI-generated imagery. Through practical exercises, we will critically assess how AI models shape narratives, reinforce stereotypes, and amplify bias through a feedback loop.

Helena Nikonole will share her insights and artistic methodology, demonstrating how artistic research can be a critical tool for exposing and subverting AI biases. She will present her experiments based on the misuse of technology—intentionally pushing AI systems beyond their intended applications to reveal their ideological underpinnings and structural limitations. By creatively challenging these systems, participants will gain hands-on experience in both critical analysis and artistic experimentation, exploring how artistic interventions can uncover hidden biases and provoke discussions on AI ethics.

Lecturer: Helena Nikonole (New media artist, independent curator and educator who works between Berlin and Istanbul)

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Day 2

The Future of AI in the Arts and Institutions

Lecture & Talk – 15 May 2025

Time: 17.00-19.00

Location: Angewandte Interdisciplinary Lab (AIL)

Otto Wagner-Postsparkasse / Georg-Coch-Platz 2, 1010 Vienna


As AI continues to shape artistic and curatorial practices, cultural institutions must navigate both its opportunities and challenges. This lecture will explore the speculative future of AI in the arts, examining how AI-driven tools redefine creativity, curation, and the very nature of artistic production.

It will address how artists, curators, and institutions can adapt to these technological shifts. Following the lecture, a group discussion will encourage critical reflection on AI’s impact on artistic and institutional frameworks, fostering dialogue on ethical, conceptual, and technological implications today and in future. The attendees will explore how artists, curators, and institutions can engage with AI—adapting to its possibilities while remaining mindful of its limitations.

Lecturer: Dr. Clemens Apprich (Head of the Department of Media Theory and the Weibel Institute for Digital Cultures at the University of Applied Arts in Vienna)

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